EXPEDITION STATUS: NOMINAL
GRAVITY: 16.5 m/s²·LAYERS: 11 BIOMES·O2: 98% STABLE

Experiment (SAW-01)

NoYes (only survivor eligible for Training Courses)

Specimen Telemetry & Parameters

Subject ID
SAW-01
Unlock Condition
Available from the start (Default Survivor)
Base STR
9
Base RES
8
Base INT
7
Skill XP Gain
1.0x STR / 1.0x RES / 1.0x INT (Normal)
Height Range
130–160 cm (1000 HP base)
Standing / Crouched Hitbox
1.8 × 5.2 tiles standing / 2.7 tiles crouched
Sleep Cycle
Normal
Natural Limb Armor
Normal (0 bonus)
Lab Success Prediction
0.00374%
Species Quirks & Gimmicks
Canine (theobromine/chocolate toxicity), Bioluminescent sight (innate dark glow), full access to Training Lab courses

Experiment (SAW-01) Subject Dossier & Physiological Baseline

In Casualties: Unknown Release 1.0, Experiment (SAW-01) (subject identifier survivor-experiment) serves as a Playable Expedition Subject within the playable survivor roster. Unlock and deployment telemetry notes: Available from the start (Default Survivor) Unlike standardized arcade protagonists, Experiment (SAW-01) is governed by a full cardiovascular, neurological, and musculoskeletal simulation described by its clinical profile: Distinct baseline physiology and survival tolerances.

Medical Triage Priorities & Skill Progression Strategy

Managing Experiment (SAW-01) across all 11 subterranean layers requires tailoring surgical and pharmacological interventions to its specific body parameters: Adapt medical triage and encumbrance management to match subject physiology. Monitoring blood volume, oxygen saturation, pain shock, and limb structural integrity ensures that Experiment (SAW-01) can sustain high-efficiency scavenging, container breaching, and hazard evasion without entering irreversible cardiac arrest.

Comparative Roster Assessment: Experiment (SAW-01) vs. Milky (SAW-03) & Dune (SAW-12)

Compared to Milky (SAW-03) (Playable Subject) and Dune (SAW-12) (Playable Subject), Experiment (SAW-01) demands a distinct pacing of food, water, and medical consumables during deep descents. Selecting Experiment (SAW-01) for achievement hunting or specific ending routes rewards players who align their early-layer backpack weight, syringe mixtures, and skill xp thresholds with Experiment (SAW-01)'s innate strengths.

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Verified Sources & Version Attribution

REF-SRC-01