EXPEDITION STATUS: NOMINAL
GRAVITY: 16.5 m/s²·LAYERS: 11 BIOMES·O2: 98% STABLE

Wasteland

Radioactive Industrial RuinsShade crawler, Cave tick, Sand stalker

Specimen Telemetry & Parameters

Layer #
4
Depth Span
900–1200m
Avg Temp
25.8°C
Temperature Range
-20.4°C to 38.6°C
Primary Hazards
Radiation sickness, Radwater pools, Radioactive barrels, Ceiling turrets, Extreme thermal swings
Traps & Hazards
Turret, Ceiling turret, Landmine, Barbed fence, Bear trap, Radioactive barrel, Spent fuel, Sound cannon
Flora & Harvestables
Glowplant, Stoneplant, Leadbush, Dried bush
Structures & Chip Sites
Wooden structures, Concrete structures, Recharging station vault, 0.2.9-Mind-Swap chip site
Progression & Quest Role
Contains the 0.2.9-Mind-Swap chip site (Chip 3 of 6)

Layer 4: Wasteland Stratigraphic & Biome Telemetry

Wasteland is designated as Layer 4 (Release 1.0 Strata, specimen coordinate layer-4-wasteland) in the vertical world architecture of Casualties: Unknown. Stratigraphic reconnaissance of the wasteland sector characterizes this subterranean zone by its distinct thermal profile, visibility constraints, and vertical shaft architecture. Because gravity, ambient lighting, and atmospheric stability shift across each depth boundary, entering Wasteland without verifying cardiovascular output and limb integrity markedly increases fatality rates.

Environmental Hazards, Fauna & Structural Salvage

Expeditions operating inside Wasteland must continuously mitigate its primary threat matrix: Unstable terrain, environmental exposure, and hostile fauna. At the same time, thorough exploration of Wasteland rewards scavengers with vital progression salvage: Scavengeable containers, natural flora, and descent shafts. Balancing time spent looting containers against caloric depletion, hypothermia or hyperthermia, and trap density defines successful passage through Layer 4.

Descent Readiness & Adjacent Strata Transitions

Recommended pre-entry preparation for Wasteland centers on strict inventory discipline: Carry sufficient lighting, splints, and hydration before descending. Traversing downward from Layer 3 (Dried Desert) requires resetting fractures and topping off blood volume before crossing the threshold. Once key resources are secured in Wasteland, survivors should stage their gear for the transition into Layer 5 (Overgrown Depths).

preceded by

descends into

requires gear

Verified Sources & Version Attribution

REF-SRC-01