EXPEDITION STATUS: NOMINAL
GRAVITY: 16.5 m/s²·LAYERS: 11 BIOMES·O2: 98% STABLE

Machete

Tools & WeaponsYes200 CuttingYesNo

Specimen Telemetry & Parameters

Trader Value
25
Weight
1.5u
INT to Recognize
3
INT to Craft
12
Decay Timer
-
Inventory Usable
Yes
Recipe / Acquisition
Crude cleaver Scrap panel (x3) Bio-chem fluid - At least 30 mL Any item with - (1) Hammering quality
Clinical & Survival Role
Heavy blade weapon and surgical/crafting tool (200 Cutting quality, craftable at INT 12).

Machete Field Specification & Classification

Within the Release 1.0 equipment manifest of Casualties: Unknown, the machete specimen is cataloged as a high-priority survival resource for deep subterranean expeditions. Field telemetry confirms that maintaining dedicated machete reserves in accessible container slots prevents acute medical or logistical emergencies from escalating during vertical cave traversal. Expeditions descending from the Gravel Lands toward deeper subterranean strata rely on machete whenever standard scavenging runs encounter resource scarcity, structural hazards, or severe physical trauma.

Acquisition, Crafting & Clinical Deployment Protocol

Survivors obtain Machete primarily via Scavenged from structural containers or traded at outpost kiosks. Before committing Machete to an active slot, operators must account for its specific operational hazard profile: Improper deployment under trauma or high encumbrance can delay stabilization. Executing a clean inspection in the limb and torso diagnostic console before using Machete prevents wasted charges, secondary tissue complications, or fatal encumbrance penalties while traversing vertical shafts.

Loadout Synergy & Comparative Expedition Alternatives

In balanced descent loadouts, Machete pairs effectively with L.R.D. (Medical & Drugs) and Makeshift digging tool (Tools & Weapons) to cover both routine traversal and emergency stabilization. When trader stock or container rolls do not yield Machete, seasoned scavengers substitute Rose light or conserve mass for deeper biome transitions where resupply kiosks are absent.

compares with

essential in

Verified Sources & Version Attribution

REF-SRC-01